Projects

Projects

Our portfolio is a unique collection of installations for trade fairs, museum exhibitions and events, interventions in public spaces and productions for media art festivals.

Do You Really See What I See?

Traffic safety begins with the right perspective – and that’s exactly what our new project, 'Do You Really See What I See?', is all about. In collaboration with sicher unterwegs, we have developed an innovative app for the Austrian insurance company Allgemeine Unvallversicherungsanstalt (AUVA) that helps people of all ages see the world from different perspectives, enabling them to better recognize potential dangers in traffic. — Read more

Timewindow – 100 years of austrian railways

On the occasion of "100 Years of ÖBB," we collaborated with WHY and KOOP to develop a mobile, multimedia exhibition unit that visitors can connect to using their own smartphones. — Read more

House of Digitalization

Making digitalization tangible - under this goal, the House of Digitalization offers an immersive visitor experience. The exhibition room, surrounded with a 360° LED wall and filled with various interactive exhibits, introduces visitors to the topic of digitalization. — Read more

Planet Live

Planet live is an installation located at the Taggenbrunn Castle in St. Veit. This innovative project shows real-time environmental data on a spherical projection surface and provides insight into the state of our planet. — Read more

Palfinger Bicycle Fundraiser

For the 90th anniversary of the Palfinger AG, we provided concept and implementation for a team-based donation game in which participants on bicycles could convert every kilometer ridden into donations. — Read more

BMW Digital Discovery Space

The BMW Digital Discovery Space is a training installation for the BMW Group Academy in Munich, in which employees learn about the use and benefits of big data analytics. — Read more

ZOOM Trickfilm Studio

In the animation studio of the ZOOM children's museum, children between the ages of 8 and 14 can create animated short films - from the story to the drawing of characters to the soundtrack. As part of the Interreg project "Animation NOW" we were commissioned with the modernization and technical redesign of the studio. — Read more

Flag Quiz for German Press Office

Together with Media Apparat we developed an interactive quiz game for the German press office, which challenges users with gesture controls to test their knowledge of national flags. — Read more

CLOUD MOBIL

Our contribution to the Lower Austrian State Exhibition 2019 uses 9 projections to transform a vault of the casemates into a vehicle constantly moving through an abstract space: a vehicle with a dynamic visual inner life that is generated by a growing data cloud. — Read more

ÖBB Inforail

Take a seat - take your time. The InfoRail Südstrecke invites you to explore ongoing projects along the southern route of the Austrian Federal Railway. We successfully pitched our idea and took care of the interface conception and technical direction. — Read more

AIT Railway Mapping

How can algorithms of automated and digitalized transportation systems be visualized intelligigly? We solved it by projecting real-time animated information graphics onto a moving model railroad. Complex fields of research were brought to the visitors in an understandable way. — Read more

BWT @ISH2019

For the trade fair booth of BWT, one of the leading companies in Europe for water treatment systems, we were invited to implement interactive exhibits that amazed the guests and taught them more about various aspects of water treatment. — Read more

Milka Interactive Mapping

During a two-day promotional event, we invited people to create collages of their heads, torsos and legs. The result was then printed on a chocolate bar label in real-time. — Read more

Science Busters

Science Busters is a science cabaret show from Austria that relies on our expertise in content production and show operation since 2016. — Read more

FM4 Boombox

In close cooperation with the architects of Zirup and LWZ we designed and constructed a mobile sound system for FM4. Since the beginning of 2018, the Boombox has been used both indoors and outdoors at festivals, concerts and parties. — Read more

Ring Ging Bling

RingGingBling is a collective spatial installation in complementary colours that started at sound:frame festival 2013. Since then it is evolving as an on-going collective experiment within the exhibition context. — Read more

Vöslauer Laufomat

Vöslauer staged an interactive marketing installation at the Donaukanal in Vienna, that provided a bottle of water by capturing running movements in front of a camera. We delivered the software and interactive control. — Read more

Forward Festival 2017

The Forward Festival 2017 design conference happened in Vienna, Munich and Zurich. We took a number of core tasks and were responsible for the technical production management, video direction and the entire stage design. — Read more

Vitra Heimatgenerator

Together with Atelier Markgraph we made a tongue-in-cheek installation for Vitra, which takes Heimat or ‘home country’ as its theme. The person in front of the shopping window could configure and download a wild collage via a mobile web interface. — Read more

Sound:Frame Festivals

sound:frame is exactly as old as we are. In 10 years of the festival history we took many different roles in the production and grew as technical partners and visual artists. — Read more

Beijing Design Week 2014

‘IIIIII’ displays a holographic, 3-dimensional illusion in a volumetric corpus by placing a projector in front of it and mapping every single of its hundreds strings. — Read more

Pioneers Festival

Since many years we are a reliable partner for the live production of the Pioneers Festival in Vienna and in the past took care of tasks like programming of media servers, network technology and parts of the content production. — Read more

Deep City @Ars Electronica Center

In 2015, BILDWERK took part in the Connecting Cities Artist in Residency at Ars Electronica Futurelab. During these three weeks, the projects DEEP CITY and BLINDAGE were created. — Read more